Leaderboard
Leaderboard
#1 myAngelKei 10.0
1.00 deaths 42:57 avg 37:57 realtime 7 loadouts
#2 confused 8.7
2.00 deaths 44:30 avg 34:30 realtime 6 loadouts
#3 Raydans 8.5
0.43 deaths 44:43 avg 42:34 realtime 7 loadouts
#4 RuddyCub 7.9
0.59 deaths 40:48 avg 37:51 realtime 17 loadouts
#5 DeKlowski 7.3
0.86 deaths 37:49 avg 33:32 realtime 7 loadouts
#6 Faku 7.0
1.00 deaths 40:47 avg 35:47 realtime 11 loadouts
#7 Cabbage 6.2
0.83 deaths 44:43 avg 40:33 realtime 6 loadouts
#8 Limmu 6.0
0.00 deaths 46:04 avg 46:04 realtime 2 loadouts
#9 Bulrug 4.6
0.50 deaths 45:06 avg 42:36 realtime 2 loadouts
#10 wishmeluck 3.8
4.00 deaths 59:10 avg 39:10 realtime 3 loadouts
#11 bigdywigdy 3.6
1.63 deaths 45:07 avg 37:00 realtime 8 loadouts
#12 TyLore778 3.4
1.25 deaths 42:28 avg 36:13 realtime 12 loadouts
#13 briech 3.0
0.00 deaths 36:02 avg 36:02 realtime 1 loadouts
#14 Sithisine 2.2
1.00 deaths 40:33 avg 35:33 realtime 1 loadouts
#15 Corni 2.2
1.25 deaths 60:05 avg 53:50 realtime 4 loadouts
#16 zinq 2.1
1.33 deaths 43:02 avg 36:22 realtime 3 loadouts
#17 Sogudu 1.3
2.60 deaths 51:36 avg 38:36 realtime 5 loadouts
#18 z0mbiii3 0.8
0.33 deaths 52:45 avg 51:05 realtime 3 loadouts
#19 snekuru 0.1
1.29 deaths 39:35 avg 33:09 realtime 7 loadouts
#20 gamerh_0st -0.6
0.00 deaths 36:40 avg 36:40 realtime 2 loadouts
#21 goji401 -2.8
5.67 deaths 68:07 avg 39:47 realtime 3 loadouts
#22 Disputed_Origin -2.9
1.14 deaths 57:52 avg 52:09 realtime 7 loadouts
#23 waxybho -3.1
2.00 deaths 63:22 avg 53:22 realtime 1 loadouts
#24 Booyah -3.7
8.00 deaths 81:44 avg 41:44 realtime 4 loadouts
#25 brian -3.8
3.80 deaths 58:22 avg 39:22 realtime 5 loadouts
#26 Cap_ -4.2
0.80 deaths 40:54 avg 36:54 realtime 5 loadouts
How are these calculated?
Rating
Skill estimate (mu) minus 3 times its uncertainty (sigma). It is a cautious number, so it only climbs once the system is confident in a player. Ratings are updated race by race, oldest first.
Match
All runs of one loadout in one race with at least two runs. Faster times place higher, ties share a place, and conceding places last.
Death Avg
Average deaths per run.
Runtime Avg
Average in-game runtime per run.
Realtime Avg Est.
Average runtime with 5 minutes subtracted per death, to estimate the time actually played.
Loadouts
How many loadouts the player has run.
Characters
Picking a character ranks players by their rating on that character alone, using only matches played as that character. Everyone also keeps their overall rating, so the two are separate. The top 10 themes only apply to the overall Official ranking.
Official and Open
Official counts only sanctioned, ranked races. Open counts everything else. The two ladders never mix. The top 10 official players get themed icons.