Leaderboard
Leaderboard
#1 myAngelKei 18.2
0.43 deaths 34:37 avg 32:29 realtime 14 loadouts
#2 zinq 17.1
0.00 deaths 28:31 avg 28:31 realtime 6 loadouts
#3 RuddyCub 15.1
0.70 deaths 38:21 avg 34:51 realtime 20 loadouts
#4 Faku 11.8
0.94 deaths 37:06 avg 32:25 realtime 16 loadouts
#5 Cabbage 10.0
0.30 deaths 34:22 avg 32:52 realtime 10 loadouts
#6 wishmeluck 6.0
0.50 deaths 32:47 avg 30:17 realtime 6 loadouts
#7 bigdywigdy 4.8
0.25 deaths 30:58 avg 29:43 realtime 4 loadouts
#8 TyLore778 3.8
1.67 deaths 44:19 avg 35:59 realtime 9 loadouts
#9 confused 3.1
1.13 deaths 37:45 avg 32:08 realtime 8 loadouts
#10 DeKlowski 2.9
1.57 deaths 41:11 avg 33:19 realtime 7 loadouts
#11 goji401 2.7
1.00 deaths 41:48 avg 36:48 realtime 5 loadouts
#12 Bulrug 2.3
1.00 deaths 38:55 avg 33:55 realtime 1 loadouts
#13 z0mbiii3 2.2
0.00 deaths 41:25 avg 41:25 realtime 2 loadouts
#14 Raydans 1.8
0.20 deaths 40:54 avg 39:54 realtime 5 loadouts
#15 Sithisine 0.8
6.00 deaths 67:46 avg 37:46 realtime 1 loadouts
#16 gamerh_0st 0.3
0.82 deaths 39:52 avg 35:47 realtime 11 loadouts
#17 Disputed_Origin -0.8
2.18 deaths 52:13 avg 41:19 realtime 11 loadouts
#18 Kenz -1.6
0.50 deaths 34:25 avg 31:55 realtime 2 loadouts
#19 snekuru -2.2
1.40 deaths 36:03 avg 29:03 realtime 5 loadouts
#20 Cap_ -2.6
0.63 deaths 37:55 avg 34:48 realtime 8 loadouts
#21 waxybho -3.5
3.00 deaths 67:39 avg 52:39 realtime 1 loadouts
#22 Booyah -3.7
4.67 deaths 57:33 avg 34:13 realtime 3 loadouts
#23 brian -4.1
3.40 deaths 52:41 avg 35:41 realtime 5 loadouts
#24 Sogudu -4.2
0.67 deaths 34:46 avg 31:26 realtime 3 loadouts
#25 Corni -5.5
2.88 deaths 53:18 avg 38:55 realtime 8 loadouts
How are these calculated?
Rating
Skill estimate (mu) minus 3 times its uncertainty (sigma). It is a cautious number, so it only climbs once the system is confident in a player. Ratings are updated race by race, oldest first.
Match
All runs of one loadout in one race with at least two runs. Faster times place higher, ties share a place, and conceding places last.
Death Avg
Average deaths per run.
Runtime Avg
Average in-game runtime per run.
Realtime Avg Est.
Average runtime with 5 minutes subtracted per death, to estimate the time actually played.
Loadouts
How many loadouts the player has run.
Characters
Picking a character ranks players by their rating on that character alone, using only matches played as that character. Everyone also keeps their overall rating, so the two are separate. The top 10 themes only apply to the overall Official ranking.
Official and Open
Official counts only sanctioned, ranked races. Open counts everything else. The two ladders never mix. The top 10 official players get themed icons.